THE FANZINE EDITION
For UDLR No. 2 I decided to pay tribute to UDLR's spiritual predecessors. The print fanzines of the 90s: Digital Press, Paradox, Project: Ignition, and numerous others.
Thus, Issue Two used the original logo that was created. Margin control was much lower, font choices varied per article, and there was a modified, black and white version of the Sega Genesis Seal of Quality. The issue was produced mostly in black and white.
Of course, it was labelled an April Fools edition. And that was reflected in the content: Sega announcing a console called the Starphase. It was written to be a Sega fan's dream come true. Of course, none of it was true. There isn't likely to be a Bug Three! anytime soon.
This issue, only 18 pages long, was easier to write, and faster as well. However, in some ways it was more tiring, as there were very few images, and much of it was pure text, like the fanzines.
Looking back on it now, it's not that great of an issue. Nevertheless, it was included with Issue One, and it is the second issue. The fact that it's not as good as I'd like is irrelevant - here it is, in full, every page from the issue, for your reading pleasure.
Below is every one of the 18 pages that composed Issue Two, the special Fanzine Edition. To enlarge, and thus make the body text readable, just click the image. Please ignore the black bars, that is due to the image extraction from the PDF, unfortunately it is imperfect and therefore flawed, meaning that a black bar makes itself visible on many pages.
The blurry screenshots were produced using some effect I can't remember on Microsoft Paint, which gave it a blurry, horrifyingly low-quality appearance that fit the "old fanzine" vibe perfectly.